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Post by Ryash Kihzaldrin on Jun 25, 2006 9:07:32 GMT
Available to Mercs only.
Mercanary Rifleman - They use standard blaster rifles either of Imperial or Alliance make. More or less fresh mercanaries. 100 creds for 50 Attk - 1 Spd - 3 Def - 1 Rng - 2
Heavy Rifleman - These men are equipped with Imperial Repeaters. They are more experieced than thier lesser counter parts: 225 creds for 50 Attk - 5 Spd - 2 Def -2 Rng - 3
Heavy Troopers - These men are armed with Heavy Repeating Blasters. Highly skilled veterans. The best that money can buy. 425 creds for 50 Attk - 7 Spd - 2 Def - 5 Rng - 3
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Post by Lone Starr on Jun 25, 2006 9:10:55 GMT
So can we still buy troops from Rebel and Imp forces for 2x cost?
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Post by Vash on Jun 25, 2006 9:19:58 GMT
Mercanary Rifleman - They use standard blaster rifles either of Imperial or Alliance make. More or less fresh mercanaries. 100 creds for 50 Attk - 1 Spd - 4 Def - 1 Rng - 4
Heavy Rifleman - These men are equipped with Imperial Repeaters. They are more experieced than thier lesser counter parts: 225 creds for 50 Attk - 5 Spd - 3 Def -2 Rng - 3
Heavy Troopers - These men are armed with Heavy Repeating Blasters. Highly skilled veterans. The best that money can buy. 425 creds for 50 Attk - 7 Spd - 2 Def - 5 Rng - 2
Dont you think thats alot better I only edited the speed and range -_- its a bit more...right than yours are
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Post by Lynn Gali on Jun 25, 2006 9:25:38 GMT
ok as to Vash... not really, why could rookies shoot farther and run faster than vets? To Lone Starr, I'm inclined to say yes, but Reap is aying no, so let's see what the others think.
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Post by Reaper on Jun 25, 2006 9:31:12 GMT
"..." anyways i really dont see the point of mercs having imperial and republic troops ...but if they want them i have no objections ...so lynn stop stating that im against everything d**n , XD
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Post by Lynn Gali on Jun 25, 2006 9:33:06 GMT
You are against everything.
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Post by Reaper on Jun 25, 2006 9:34:25 GMT
sure make me the bad guy , just hating on me because im sith
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Post by Lynn Gali on Jun 25, 2006 9:35:14 GMT
Duh...
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Post by Reaper on Jun 25, 2006 9:38:12 GMT
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Post by Lynn Gali on Jun 25, 2006 9:41:02 GMT
Ok, ok... I'm going to rule in favor of Reap on this one... no Imp or Reb troops for the mercs.. sorry.
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Post by Lone Starr on Jun 25, 2006 9:48:28 GMT
The fresh troops are younger so they can run farther and faster ;D Also can we get some merc ships then? I was thinking we could just make a Hutt planet for where we get missions, troops, equipment, and ships.
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Post by Lynn Gali on Jun 25, 2006 10:02:33 GMT
Yeah there will be merc ships also...
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Post by Vash on Jun 25, 2006 13:16:18 GMT
Alright fine...but I dont know whats the point of troop states when all people do is rp them
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Post by Aayla Secura on Jun 25, 2006 14:42:50 GMT
sure make me the bad guy , just hating on me because im sith we preaty much have to hate you, you're our enemy
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Post by Ryash Kihzaldrin on Jun 25, 2006 20:27:53 GMT
Basicaly on he Imp Reb troops, if they have thier own they shouldnt be allowed at the others. Yes I may change up the speed/range stats. However yours are a bit much. Once I get the rest of them down then I'll sort out the finer details. And whats the point of stats? Basically, if it came to a knock down, drag out fight, with quite similiar strategies, the higher stats would show. Or if you attack 100 recruit rank soldiers with 75 veterans then the vets would be able to hold thier own quiet well.
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